![]() ![]() Otherwise, it’s just a pretty good indie adventure: the difficulty and pacing are absolutely spot-on, even if the visuals lack the ostentatious fireworks we’re used to these days. It is common in this game that players find all the items for achievements except one, and play it for a long time unable to find the last item, despite them being random and apparently have the same appearance rate. What was definitive about it was its co-op play, and that’s clearly the special ingredient Larva Mortus lacks. So I figured out why its so common for people to be unable to get their last achievement, chasing that last item whatever it is. Of course, we are old fogies, with many troubles and long memory: for us Alien Breed was a shooter that defined gaming. These days it’s hard to say how many readers will remember age-old shooter Alien Breed, to which Larva Mortus is akin. While there’s a core set of story missions about the search for an evil artifact, you find yourself playing in an RPG manner, performing side missions to get suitably leveled-up for the challenges ahead. ![]() You level your character as you progress, spending points to boost various attributes according to how you want to play, but what’s most interesting is the open campaign structure. This demon-hunting room-to-room dungeon-crawler is essentially an arcade game - its power-ups dropping from enemies and crates - but the extra details make all the difference. ![]()
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